I cannot say, as I did years ago, that animation is a
maligned art form in America. The success of Pixar, Dreamworks and the rebirth
of Disney have proven me wrong. Avatar:
The Last Airbender spawned The Legend
of Korra—both being beloved series which address contentious and mature
topics.
Still, it remains true that an animated work must be—or
pretend to be—a family affair to succeed in the American market. Avatar and Korra aired on Nickelodeon and almost never show deaths on-screen.
Pixar’s themes may be mature, but rarely does it show blood. Overt sexuality is
unheard of.
Foreign animation, Japanese in particular, can be a treat in
that it lacks these domestic limitations. I recently took the chance to watch Fullmetal Alchemist: Brotherhood, a
series which aired in 2009-2010. Though it is “old news,” per se, it remains an
example of the power of animation as a medium.
Fullmetal Alchemist
is the tale of two brothers, Edward and Alphonse Elric. Genius alchemists from
youth, the siblings naturally turn to that art upon the death of their mother
in order to revive her. They fail, and in the process Edward loses his arm and
leg, while Alphonse’s body vanishes entirely. With Ed fitted with prosthetic
limbs, and Al’s soul bonded to a suit of armor, the brothers set out to find a
way to restore their bodies. In the process, of course, they wander into the
midst of a larger plot.
This show is unlike almost everything produced in America. Its genre
is technically shounen, meaning it is
written for boys ages 8-16, but its soul is much older. The protagonists live
in a fascist country guilty of a recent genocide. Many of the heroes live with
the guilt of their crimes during that period. Questions of ethics present
themselves as a recurring theme. Most American animations deal with very small
issues: personal freedom in relation to family, earning the respect of one’s
peers, the importance of honesty, and so forth. Fullmetal Alchemist is about sin and redemption.
The series also approaches these themes in a manner at once
philosophical and symbolic. Edward and Alphonse, when trying to transmute their
mother, find themselves whisked to an empty, white expanse and confronted by
blank reflections of themselves. When Ed
asks who this creature is, it grants him a cryptic reply. It could be God,
Truth, or Ed himself. Each of the series’ myriad characters espouses their own
conflicting philosophy, and the battles which eventually embroil the nation are
as much battles of ideas as they are matters of life and death.
The only American productions I know which do anything
similar to Fullmetal Alchemist are Avatar and The Legend of Korra. The creators of both series modeled them after
Japanese animé to an extent, so the resemblance is understandable. Still, both
series had to keep up appearances in slots intended for children. While their
subject matter remains very mature, they could not address death, loss, or
human cruelty as directly.
Fullmetal Alchemist,
by contrast, does not shy away from graphic violence and directly addresses
those themes. It explicitly explores some of the reasons we do such horrible
things. It presents intense moral dilemmas without obviously correct answers.
Its older core audience allows the show permits greater apparent
sophistication, instead of implying everything from beneath the surface.
And, of course, there is the animation itself. Fullmetal Alchemist’s animation style is
far more realistic than most American fare. Particularly in major CGI
productions, American animation tends to have a highly fluid and bouncy feel to
it. This no doubt originated with Disney animation, and influenced modern
styles. Fullmetal Alchemist employs
crisper motion. In the last twelve or so episodes, where the series receives an
increase in production value, the effect is sublime. While the characters are
very stylized, the way the animators draw them in the final episodes will fool
you into thinking that they are real people.
While a lot of good work comes from American studios at the
present—indeed, some of the best work in film—I would like to see Stateside
studios attempt something more akin to Fullmetal
Alchemist. Other than new seasons of The
Legend of Korra, I doubt such an experiment will happen right away. The
problem with the United States is that the major animation studios are few.
This leads to a great deal of homogeny in the market. Japan, on the other hand,
can produce such a range of animation, catering to such a variety of
demographics and tastes, because of its greater number of studios and differing
cultural attitudes towards the medium.
America faces a chicken-and-egg problem in creating a
greater diversity of animation: we don’t have more variety because people have
specific expectations of animation, but people won’t want other kinds of
animation until a studio can show them how it is done. However, the medium
remains one with the power to tell great stories. In time, those stories will
be told for adults, and not only families.
i watched the whole English series & Japanese movie... there's a 2nd series but i'm not sure since it might have slight nudity.. even a bath tub scene,.. i mean English Sailor moon had a bath scene but they shrunk her front area which made it look allot better, i used to watch it on TV & my mom commented on a scene, but never mentioned me to stop watching it i guess because it didn't bother me... also at one point idk why but i swear there was farting noises in my room... i hoped it wasn't the episodes.. (doubt it now since i watched it on Netflix yay no more noises!) but maybe it was my old step sister when she was younger. XD & i am one of those types that want specific expectations in an anime, Pokemon does it best.. & kids anime like that, but i'll try mature anime if it doesn't show any pervy moments, it was announced at one point that Jp was banning porn,.. freaking finally!!.. i hope it's banned from anime to... please for god sakes, we don't need to be that mature.
ReplyDelete